Afterword

Thank you for buying Volume 17 of Realist Hero. It’s Dojyomaru.

This volume is about the Demon Lord’s Domain and how this world came to be.

When I first started writing this story, I thought about how to come up with a reason for all the elements of the world that I was glossing over with “it’s a gamelike world.” If it’s a world of swords and sorcery, with a variety of races, existing in reality outside the game...what situation could result in that? What I came up with was an abandoned test site. A world where nanomachines would allow the creation of magic-like effects, and various races were created, abandoned, and their purpose forgotten. My ideas about this were influenced by Fujiko F. Fujio’s short story Rounenki no Owari (Old Age’s End).

I thought a situation like the one I’ve described in the main story of Realist might result in a gamelike world. But to think it would take seventeen volumes of buildup to get there... You can see how important the ability to gloss over important information is because of a shared understanding of how things work in the default setting. In our current society, where we’re expected to interface with a lot of entertainment quickly, those sorts of default settings have reached their peak.

Now, I’d like to thank my readers, and everyone involved with this book.

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